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<_Overview>

Player Character
Restless is a first-person horror parkour game where players take on the role of a doll trying to escape a cursed labyrinth. Along the way, you must collect crystals to unlock unique abilities that help you defeat or outrun relentless enemies chasing you.

<_Challenge>

...Challenges Encountered During Development

Coding

In this project, I was responsible for building the complete game loop, including transitions between different game states and developing AI systems for various types of enemies. This project deepened my understanding of the Blueprint system and its applications.

Minimap Creation

Creating a static minimap was quite a challenging task, involving the conversion of world coordinates to UV coordinates on the minimap and dynamically calculating the angles of widgets displayed on it. I encountered many bugs during the process, but in the end, they were all resolved!